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04-08-2010, 12:49 PM | #303 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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When you all come up with a formula
which all agree that is fair, I will review it and make the appropriate
change.
Switching to K/D probably was a bad idea, but I don't want to change it every day so I will wait until you (we) could up with a fair way to rank players Oh and the damage taken thing is the opposite of the damage given. Damage given = how much damage was done to other players (and I guess) objects (turrets, etc.) by this weapon Damage taken = how much damage other players received by this weapon (excluding objects) If you think it's only confusing people, I can remove it. P.S. #1 If I'm wrong about anything regarding the stats, I would be happy if a dev team member could correct me. P.S. #2 Maybe we could set a date for an "IRC meeting" where we could talk in real time about ranking issue and which formula would be the appropriate? __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-08-2010, 01:03 PM | #305 |
Join Date: Mar 2010
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KDR & hit ratio are probably
the truest benchmarks of how good a player is. Perhaps the way to go is
simply to rank everyone by a stat that we can all agree means nothing,
like time played or name. And just let people sort by which stat they
consider most important.
Here's a pie in the sky idea: Allow people to reset their stats to 0 if they choose, or to set a "stopwatch" stat recorder to see how they do in one or more individual matches. Often times people will pick up a new game and suck at it until they get the hang of it, and still more time will pass before they get decent. The more time they spend as a "noob" the more their overall ranking will be affected by the time they spent learning the game. |
04-08-2010, 01:13 PM | #306 | |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Quote:
Can't promise anything about "when" though. Oh, while it's true that is impossible to make everyone happy and agree on the same formula, but we need to come up with something, because the players need to be ranked and sorted by some value by default (although displaying players in random order would probably be fun ). __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more Last edited by KamiSLO : 04-08-2010 at 01:16 PM. |
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04-08-2010, 01:19 PM | #307 | |
Join Date: Sep 2009
Location: Ohio
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04-08-2010, 01:26 PM | #308 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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I had a short talk with my friend
and we both came to the conclusion that using the experience point
would be the best value to rank and sort players by default.
That fact is that all the users will never agree on something and you can always sort the table by whatever value you want. In the future, rank will be automatically adjusted to the value you are currently sorting on and this should make everyone happy. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-08-2010, 01:28 PM | #309 | |
Join Date: Mar 2010
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04-08-2010, 01:48 PM | #310 | |
Join Date: Mar 2010
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Quote:
looking at the map rankings, the wins a losses should be the exact same (same as the number of game as well), im not sure how this data is acquired, but you could display number of wins based on faction to give a comparison, this would also match up with the galactic domination in game __________________
InGame: ForeverZero "You spent seven years on MacGuyver and you can't figure this one out? We... we got belt buckles, and shoe laces, and a piece of gum, build a nuclear reactor for cryin' out loud. You used to be MacGuyver, MacGadget, MacGimmick, now your "Mr. MacUseless." Dear God, I'm stuck on a Glacier with MacGuyver!" Sam Carter |
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04-08-2010, 02:05 PM | #311 |
Join Date: Sep 2009
Location: Ohio
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Also, shouldn't damage given by a
weapon be the same as damage recieved by a weapon? I mean, if there
were only two players in the whole game, ForeverZero above me and I ...
I deal him 25 damage with the P90... then he would recieve 25 damage
from the P90 ... so they should equal each other
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04-08-2010, 02:12 PM | #312 | |
Join Date: Mar 2010
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Quote:
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InGame: ForeverZero "You spent seven years on MacGuyver and you can't figure this one out? We... we got belt buckles, and shoe laces, and a piece of gum, build a nuclear reactor for cryin' out loud. You used to be MacGuyver, MacGadget, MacGimmick, now your "Mr. MacUseless." Dear God, I'm stuck on a Glacier with MacGuyver!" Sam Carter |
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04-08-2010, 02:51 PM | #313 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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This are the values I get and sadly
I can't tell why some of the values look a bit strange and don't add up
(I also I don't know why same values are zero - for example headshots
count for Ashrak and Jaffa class).
I only added them for the sake of completeness, but I will remove confusing values like "damage taken" on the weapons page soon. I also didn't get any input from the dev team so for the most of the stuff I can only guess why it is like this. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-08-2010, 04:44 PM | #314 | |
Join Date: Oct 2008
Location: Wakefield, UK
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Quote:
I'm now starting to work on creating a formula to hopefully rank players based on skill. I will post all results and calculations up here/ in a new thread so that the whole community will hopefully get a say in what we, as a community, define as the skill level so to speak. Currently i'm using a variation of the formula Dr_Jackson suggested (time * k/d) only with EXP instead of time. Only problem is that excel won't accept the bloody product key so i'm having to do it on paper __________________
IGN: Deus_Viator Steam: DeusViator Xfire: deusviator Stats |
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04-09-2010, 01:52 PM | #315 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Sorry for the downtime (my email
box got bombarded with offline alerts ).
It was a server issue which should now be fixed. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-09-2010, 10:42 PM | #316 |
Join Date: Mar 2010
Location: Victoria, Australia
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SGRStats is an awesome site, and I
am very thankful for the work gone into it!
I do have a query though. I note on the player rankings page (top player), when sorting by time played (highest to lowest), the 5th person on the list has played 221hrs but only has 5132 experience points? Is this a bug or is it real? It seems a bit bogus to me? __________________
My blade will taste blood In Game Name: [SL]ShaneE Clan: The System Lords Fav Class: Ashrak |
04-10-2010, 02:35 AM | #317 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Thank you
Hm, that seems a bit odd, indeed. As far as I know you get kicked from the server if you are idle more then X minutes, so "just leaving the game running" probably can't be the reason for 221 hours of play time. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-11-2010, 11:24 AM | #318 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Two minor updates.
Recently online users are shown on the index page and now you can easily share your player stats via Twitter / Facebook. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-13-2010, 05:08 AM | #319 |
Join Date: Mar 2010
Location: Victoria, Australia
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Thanks for all your efforts Kami,
much appreciated.
Just wondering if you plan to make a player ranking system based on class. So who is the #1 Ashrak, Sci, Jaffa etc. Would be good to have, and perhaps will allow people to keep an eye out for the #1's in the game and aim for them a bit more __________________
My blade will taste blood In Game Name: [SL]ShaneE Clan: The System Lords Fav Class: Ashrak |
04-13-2010, 07:03 AM | #320 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Yep, a lot more is planned and on
my to-do.
But, because I have other things to work on as well, probably most of the "big" stuff won't be available before the end of April. __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-13-2010, 11:54 AM | #322 |
SGR Stats
Join Date: Oct 2007
Location: Slovenia
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Signature template voting and
competition is now over and that means that I need a new question for
the poll on the website.
Any suggestions? __________________
SGRstats.com - your #1 source for player stats, rankings, server list, SGR related news and more |
04-13-2010, 06:59 PM | #325 |
Join Date: Oct 2008
Location: Wakefield, UK
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I don't know black the only people
i found so far that believe peole have cheated are idiots that can't
take being killed or don't understand the mechanics and Baconsquad. I
simply don't think it has a big enough player base to be worth hacking.
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IGN: Deus_Viator Steam: DeusViator Xfire: deusviator Stats |
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