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Old 06-03-2010, 02:39 PM   #26
B.l.a.c.k.
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Video uploading in progress....

Till the vid upload finished explaining my problem:

As u can see in the vid the bullets do not hit the place im aiming for...there is a huge delay that makes me impossible to hit a running target or while im running or moving. Average Ping is 160, like it was before...i changed nothing about my inet and nothing about the game, just patching. This is not a lag and before v. 1.1.10.9 i was able to shot and the bullet hits the spot where im aiming for...

Impossibe for me to play SGC classes though, i checked Jaffa but the staff acts normal like always.

Upload finished: http://www.youtube.com/watch?v=inyhhz9H6uo Bad quality cause youtube is still rendering it.
Check the slow-mo for better view!
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Old 06-03-2010, 02:46 PM   #27
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I haven't try yet (logging in soon as the patch is completed) but from what I read on the patch infos, it is the best birthday gift I could receive! yep gone 31 today!
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Old 06-03-2010, 03:07 PM   #28
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Quote:
Originally Posted by B.l.a.c.k. View Post
Video uploading in progress....

Till the vid upload finished explaining my problem:

As u can see in the vid the bullets do not hit the place im aiming for...there is a huge delay that makes me impossible to hit a running target or while im running or moving. Average Ping is 160, like it was before...i changed nothing about my inet and nothing about the game, just patching. This is not a lag and before v. 1.1.10.9 i was able to shot and the bullet hits the spot where im aiming for...

Impossibe for me to play SGC classes though, i checked Jaffa but the staff acts normal like always.

Upload finished: http://www.youtube.com/watch?v=inyhhz9H6uo Bad quality cause youtube is still rendering it.
Check the slow-mo for better view!
First when i played after instaling patch it was all ok but now i got the same bug as Black
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Old 06-03-2010, 03:33 PM   #29
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Thanks for the video black I appreciate it. Also looked into the issue. I'll comment further when I can.
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Old 06-03-2010, 03:39 PM   #30
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I noticed that Black, it also is affecting the commando but not to the same extent and sci as well. I thought it was my ping (230 minimum since patch .....) but you have shown at least it isnt that.

Has anyone noticed that the Goauld healing string is more difficult now ....

It cuts off when a jaffa goes behind you and it doesn't automatically re-start, but on sgc side, a sci can heal and the string doesnt break when they go behind you (not sure if it auto re-starts didnt test) .... healing just got tougher on SL side.
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Old 06-03-2010, 03:42 PM   #31
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Ughhh same thing is happening for me. I hope this is fixed ASAP. Can't play soldier like this if what I'm aiming at isn't where my bullets are going. >.<
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Old 06-03-2010, 03:43 PM   #32
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Ping 235... same as last patch... plz when Euro servers T.T

Flash nades unlimited? -.- bad idea

Its better only claymores unlimited but w8ting 30-45 seconds but smoke nades and flash nades unlimited? plz no

PD. I have same issue as black
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Old 06-03-2010, 03:59 PM   #33
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Quote:
Originally Posted by TheMadDoctor View Post
I haven't try yet (logging in soon as the patch is completed) but from what I read on the patch infos, it is the best birthday gift I could receive! yep gone 31 today!
Throws a piece of B-day Cake at the MadDoc and runs through the
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Old 06-03-2010, 04:06 PM   #34
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It was like that before the patch Black. I was complaining the other day cause I said it was like someone had recalibrated my P90, I was shooting at near point blank range and none of the bullets hit!?
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Old 06-03-2010, 04:16 PM   #35
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Here, I also get the same problem as Black and I have a issue with corners. That non-firing X aim is delaying my shooting even after I clear the path. Also as you can see at the end, the sniper shot me but everything was out of sync, the shooting, the reload. Like the others, my ping was as normal as usual, 140.

cornerX.plus.delay.bug (24MB)

Thanks

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Quote:
Originally Posted by ALIENSPAIN
Its better only claymores unlimited but w8ting 30-45 seconds but smoke nades and flash nades unlimited? plz no
Two flash grenades, 30secs, it is long enough, I have the time to die twice (OK and kill 3-5 SGC in the meantime, but still)
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Old 06-03-2010, 04:39 PM   #36
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<-- Priority tester then ---> whoever else
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Old 06-03-2010, 04:44 PM   #37
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Happy Birthday The Mad Doctor. Saw you on Piramess but hadn't seen this yet.

I've only played two matches with the new patch thus far, both as SGC rather than SL, so I'll hold off on general comments.

I had no problem with the claymore ammo limit or playing against the respawning flashbangs

My stamina seemed to take a lot longer to regenerate though and seemed to move slower.

I also encountered a bug with the P90 firing off centre to the right outside the targetting reticule (not the same one Black had). Another player got it at respawn but I had it every spawn as the soldier across two matches. I didn't have FRAPS on to get a video though; I already posted to the support forums about it if anyone else experienced this and did get video.

Edit: never mind, Aszrayel says they already know about the P90 off centre bug.
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Old 06-03-2010, 04:47 PM   #38
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Darn forgot to say, happy B'Day Mad Doc
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Old 06-03-2010, 04:48 PM   #39
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I'm just going to state the obvious. This game is effectively unplayable with this sort of bug around.
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Old 06-03-2010, 04:50 PM   #40
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Quote:
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I'm just going to state the obvious. This game is effectively unplayable with this sort of bug around.
And yet we have been managing to play since Feb, wanna try to troll again.
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Old 06-03-2010, 04:53 PM   #41
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Quote:
Originally Posted by Maddog View Post
And yet we have been managing to play since Feb, wanna try to troll again.
/Agreed. Nice spot Maddog.
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Old 06-03-2010, 04:55 PM   #42
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Quote:
Originally Posted by Maddog View Post
And yet we have been managing to play since Feb, wanna try to troll again.
Did this bug exist in Feb? I wasn't around then. But I've never seen this until now.

Sure, you can login, run around, shoot things. But if you can't even fire through the crosshairs and there are crazy long delays to fire after rounding a corner-- I stand by my statement that the game is *effectively* unplayable.

Last edited by ascendant42 : 06-03-2010 at 04:56 PM. Reason: typos
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Old 06-03-2010, 05:08 PM   #43
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Quote:
Originally Posted by ascendant42 View Post
Did this bug exist in Feb? I wasn't around then. But I've never seen this until now.

Sure, you can login, run around, shoot things. But if you can't even fire through the crosshairs and there are crazy long delays to fire after rounding a corner-- I stand by my statement that the game is *effectively* unplayable.
Well I stand by my statement your still a troll.
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Old 06-03-2010, 05:09 PM   #44
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Okay, whatever, you win. I yield.

I hope you can at least admit, it's a *serious* bug.
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Old 06-03-2010, 05:17 PM   #45
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Quote:
Originally Posted by ascendant42 View Post
Okay, whatever, you win. I yield.

I hope you can at least admit, it's a *serious* bug.
Have we not been discussing this, the devs aren't like other games devs, they frequently puruse and post on these forums and have people already dealing with this issue. Some Bugs take longer to fix than others.
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Old 06-03-2010, 05:24 PM   #46
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Yeah, you're right. They're not like the devs in other games.

I hope it gets resolved very soon is all.
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Old 06-03-2010, 05:29 PM   #47
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Hotfix ftw...wanna play SGR again -_-
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Old 06-03-2010, 05:35 PM   #48
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It's top dog on the priority list. Sometimes, things happen between, testing and cooking the live SGR fix for you guys. So basically, it will be sorted ASAP.
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Old 06-03-2010, 05:39 PM   #49
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Good...so we will see in week again.
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Old 06-03-2010, 07:30 PM   #50
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The way that the bullets appear to be lagging is not actually a bug and if anything it is a visual bug. Bullets are now being displayed on the server side which is where they actually are in terms of hitting your opponent. So your bullets work the same as as they always have, they just look different due to how they are being displayed right now and we will be fixing that.
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