06-03-2010, 11:11 PM | #54 |
QA Tester / Support
Guru
Join Date: Sep 2007
Location: Greece, Athens
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What you are seeing is the tracer
fire, which wasn't there before, the mechanics have not changed, the
bullets still fire the same way. Since you are now perceiving the
bullet trace route taken via the tracer effect. This shouldn't effect
your game play at all (as nothing has really changed in the way bullets
fire, just that you see them better).
One thing I would say is that it does look odd, especially when your turning round in a circle like that, as it makes it look wrong, this is due to the line of trace always being drawn in a straight line from the gun (when in real physics we would discern a slight curve in the line, as we have turned quickly , but in the mechanics used in the firing ingame we are drawing a straight line all the time). __________________
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06-04-2010, 05:36 AM | #56 | |
Join Date: Mar 2008
Location: Germany
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Quote:
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06-04-2010, 07:44 AM | #58 |
Join Date: Jun 2010
Location: Behind you
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I played the sniper dude on the new
patch a few times. Excluding my inability to hit the broad side of a
barn, I think one claymore is enough to even the odds of a sneak
attack.
Oh a side note the Jaffa flash nade deal too a little getting use too. But I really love the reload. I especially like the counter that was put in. It really helps me to space out my nades so I always have one ready to toss in someone's face. |
06-04-2010, 07:45 AM | #59 |
Join Date: Feb 2010
Location: chicago area
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just played my first few rounds
with the new patch, and the X delay is super annoying. it should be
instant-off, the millisecond the weapon is out of the wall, but it
seems like it takes about a quarter second or so. i encountered several
situations where it was impossible to take out a turret without getting
hit. also the X seemed to sometimes turn on for no reason. i think it
happened right when i would start to sprint, but i only saw it once or
twice in three matches. and no, i wasn't playclawing(better than fraps,
i think) at the time.
__________________
Kalek shal'kek! Clan: The System Lords Pizza: Pepperoni "Don't make me look foolish by allowing yourself to be murdered" -Yu |
06-04-2010, 12:34 PM | #61 | |
Officer of [SGUK-1] / SGGamingInfo
Join Date: Mar 2007
Location: Dublin, Ireland
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Quote:
I don't get people like yourself want content and get it and then complain. Be thankful the developers actually fix and develop the game unlike game like Modern Warfare 2 where they focus on bleeding players dry with rip off map prices and nearly ignoring all bugs in their game. Be grateful that there is an official stargate SG1 pc game out and stop complaining because I see very few people complaining about the new patch. The devs are dedicated to this game. __________________
Ahhhh smiknak ---------------------------------------------------- SGGaminginfo | SGGamingInfo Forums ----------------------------------------------------- |
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06-04-2010, 12:36 PM | #62 | |
Officer of -Banana-
Join Date: Feb 2010
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Quote:
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Hi, I'm a duck. I don't care about ### or COD, I just want your bread. Last edited by quack.bigduck : 06-04-2010 at 12:44 PM. |
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06-04-2010, 02:30 PM | #65 |
Join Date: Aug 2008
Location: Florida, USA VG[SGUK-1] Maddog
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Interesting, I see, I wasn't having
that prob but I wasnt rapidly ducking in and out like that. That vid
was a better explanation than you guys saying delay, atleast IMHO.
__________________
SGR: [SGUK-1]Maddogsggaminginfo.com
"It's always suicide mission this, save the planet that. No one ever just stops by to say "Hi!" any more!" - Gen. Jack O'Neill |
06-04-2010, 03:29 PM | #67 | |
Kill streak master!
Join Date: Mar 2010
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Quote:
I'm guessing its just me given the feedback I've been getting, but, the Ash'rak seems slightly slower to me like 5-10%. __________________
"What Ash'rak needs cloak!?" -Rivalen- "Everyone throw their Smoke Grenades in one spot to lag the enemies out! It's a Legitimate Tactic!" -Rivalen- "You know... for a God, i feel rather weak" -[SL] Clan member- |
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06-04-2010, 03:43 PM | #68 |
Join Date: Apr 2010
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Thanks for the clarification on the
bullets. I was in today and did note that my bullets were hitting the
target. It's just really trippy on my eyes to try to adjust to my
bullets flying (or their trails.. whatever) flying elsewhere.
__________________
Seasaidh (Shay-See) @',-'-'-,------ |
06-04-2010, 03:45 PM | #69 | |
Join Date: Jan 2010
Location: Where ever I find you!
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Quote:
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06-04-2010, 04:18 PM | #70 |
Community Manager
Join Date: Dec 2009
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I've tested the Jaffa shooting
turrets from a corner. Once the x disappears you can fire a shot and go
back to hiding. If you are holding the fire button down the weapon is
not going to fire when the x goes away, you need wait for it to be gone
then click. Granted the x is there for a fraction of a second after you
leave cover and we are exploring some options for fixing this.
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06-04-2010, 04:26 PM | #71 | |
Officer of -Banana-
Join Date: Feb 2010
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Quote:
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Hi, I'm a duck. I don't care about ### or COD, I just want your bread. |
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06-05-2010, 04:52 AM | #72 |
Join Date: Apr 2010
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New patch is a joke.
In game is many bug, but firesky add music in login menu(this melody is joke too) and give us a time witch need to weapon reloaded. Few bugs are with us when game start, 10 february, but firesky dont deleted it. Why?? They can't?? Probaly I thing. I thing SGR is not game but mod, halfgame. I like play, but I thing Firesky know, in SGR play only SG1 fans and they sell halfgame. New patch is Firesky idea for deleted problem huge ping and lags for Europe My ping 250, I cant play in SGR now as commando and solder and Jaffa "Good work" Firesky On witch port working SGR I know about 7778 to 7800 , but now I know about new port. What is it port?? Mayby somebody know?? Last edited by Antzuch : 06-05-2010 at 05:11 AM. |
06-05-2010, 05:14 AM | #73 | |
Officer of [SGUK-1] / SGGamingInfo
Join Date: Mar 2007
Location: Dublin, Ireland
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Quote:
Instead of just saying bugs since 10th Feb, please list the bugs. I'm sure it is also harder then just "delete it". Also I had a ping of 230 when SGR came out in Feb it is now 185-190ms, so they must be doing something right. __________________
Ahhhh smiknak ---------------------------------------------------- SGGaminginfo | SGGamingInfo Forums ----------------------------------------------------- Last edited by Supremeaaron : 06-05-2010 at 05:26 AM. |
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06-05-2010, 05:54 AM | #74 | |
Join Date: Mar 2010
Location: United States
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Quote:
This new patch is a joke. In-game, there are numerous bugs, but Firesky LLC has added music to the login menu (this melody is also humorous). They have also given us a timer for weapon reloads. There were very few bugs during the game's launch on February 10. However, Firesky LLC has not removed them. Why are they unable to do this? My opinion states that they indeed can. I think that Stargate Resistance is not a game, but I will wildly state that it is a modification of a game. I will not tell you what game it is a modification of, because I am afraid of not being correct. Now I wish for you to know that I think it is only partially a game. I understand that my sudden change of opinion may confuse you, but I have no comprehension of effectively stating what I really mean. I do indeed enjoy playing this game. But I believe that Firesky LLC knows that only fans of the television series Stargate: SG-1 will ever play this game. I would also like to restate that I think this is only a partial game. I believe this new patch is Firesky LLC's idea for a removed problem (I refuse to state what problem I am referring to). European players experience lag due to high ping statistics. My ping is two-hundred and fifty (250). I am unable to play as the Commando, Solder, and Jaffa classes in Stargate Resistence. I would like to applaud Firesky LLC on the fantastic work they have, and will continue to do for this game. I understand that it is a work in progress, and that the developers will do the best they can for this awesome game. I would now like to ask what port Stargate Resistence is on. I know about ports 7778 through 7800. But now I have found out about a new port. What port is this? Maybe one of the good people on these forums has a clue to what I am talking about. With regards, Antzuch __________________
Ingame:DEFIANT Hit me up on XBL@DEFIANTREACTION Last edited by DEFIANTREACTION : 06-05-2010 at 06:13 AM. Reason: Bad english |
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