04-05-2010, 04:25 AM | #11 |
Join Date: Jul 2009
Location: Louisiana, USA
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but see, that's the fun of it! it
is actually a CHALLENGE! and makes you use skill!!! just my opinion
though
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^the many deaths of Dr_Jackson! (I at 5:50) —Daniel Jackson responding to Jack O'Neill |
04-05-2010, 07:56 AM | #12 | |
Officer of [SL]
Join Date: Mar 2010
Location: Boston, MA
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I know its confusing, but... I'm an officer in [SL] (due to the RP there), but my SGR clan is 5th... if that makes any sense... |
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04-05-2010, 01:40 PM | #13 |
Join Date: Mar 2010
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I usually favor Jaffa and a little
poison is a small price to pay for bum-rushing a sci with your staff
weapon. On the other hand those turrets.. They ought to make them
harder to kill and repairable. And add a 30+ second spawn timer to
them, that would make the sci much more cautious, she wouldn't be able
to just frivolously toss one down mid-tango.
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04-05-2010, 02:14 PM | #14 |
Join Date: May 2006
Location: UK
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I'd love to see one or two of the
instances running a No Scientist / Ashrak rule. But I'd also like to
see a 'classic' mode instance too, with lots of soldiers and jaffa and
just one each of the other classes.
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"Swooping is bad." |
04-06-2010, 12:14 AM | #15 | |
Join Date: Mar 2010
Location: Brisbane
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