11-15-2010, 04:08 PM | #6 |
Join Date: Feb 2010
Location: chicago area
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there's more to it than just
holding private clanwars. private servers will ensure that the game
will continue when the official servers go offline. for this reason, i
now believe that private servers should be the top priority when
development resumes.
also, i'm not sure how it works, but as i understand it, private servers are the first step toward user created maps, and maps are the one thing that will spur interest and bring in new players. and yes, it has been discussed previously, but i think most new players don't go past the first page of the forums, so maybe if you're going to just say that it's been said before, perhaps a more constructive response would be to provide a link to the old thread. (not that this is that type of situation, but i've seen many a noob practically insulted for asking a question that was asked months ago) __________________
Kalek shal'kek! Clan: The System Lords Pizza: Pepperoni "Don't make me look foolish by allowing yourself to be murdered" -Yu |
11-15-2010, 04:22 PM | #7 | ||
Command Leader of [SGUK-1] / QA Tester
Join Date: May 2007
Location: Manchester, UK
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Command Forum, Website, SGW wiki
Checkout: http://www.sggaminginfo.com/ |
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11-15-2010, 04:28 PM | #8 | |
Join Date: May 2008
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Quote:
Private clan wars has 0 to do with it. My concern and hence the "in lieu of recent events" statement above, is the preservation of what is a fantastic game. I know that this was a relatively low budget, quick production game, but the core elements, the core gameplay is there. This game deserves to be seen and played. In my opinion the best way to grow this game and ensure its survival is to allow private servers which in turn will lead to user created maps/content/fixes/etc which in turn will grow the community. So, in the interest of this game's continued survival, I implore the developers or anyone listening and capable for private servers. __________________
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11-15-2010, 04:38 PM | #9 |
Command Leader of [SGUK-1] / QA Tester
Join Date: May 2007
Location: Manchester, UK
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Right I get you now Now
then, due to the court case, asset things etc, not sure that can
happen, but a nice idea. Maybe costly. But interesting.
__________________
Command Forum, Website, SGW wiki
Checkout: http://www.sggaminginfo.com/ |
11-15-2010, 05:00 PM | #10 | |
Join Date: Feb 2010
Location: chicago area
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Quote:
edit: maybe "private servers" isn't the right wording. maybe a more apt term would be "user hosted servers". __________________
Kalek shal'kek! Clan: The System Lords Pizza: Pepperoni "Don't make me look foolish by allowing yourself to be murdered" -Yu |
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11-15-2010, 07:37 PM | #11 |
Join Date: Oct 2008
Location: norfolk va
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there are a fair # of technical
issues with them
they have already stated that if there was a push to do them in their current incarnation they would be "untracked" servers which means that none of your ACPs would work, none of your stats would be officially logged, and any content that requires verification on the official servers would work. like when they add armor/weapons/etc for reaching ranks. __________________
Beta Name: same as display Hammond: O'Niell what are you doing! Jack: IN THE MIDDLE OF MY BACKSWING! Opera SGW IRC: irc://sgc.replayirc.com/Stargate-Worlds Opera SGR IRC: irc://sgc.replayirc.com/Stargate-Resistance |
11-15-2010, 07:49 PM | #12 |
Join Date: Mar 2008
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Why does everyone insist that
private server will fracture the community. Has anyone here ever played
a PC game before this?
Private servers DO NOT equal a locked out server. Private servers DO mean that servers are player run. SO what that means or Resistance is that MORE servers would show up on the list, and NOTHING more. |
11-15-2010, 08:27 PM | #13 | |
Join Date: May 2008
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Although, that being said, I don't want to bury it if it's not dead, but all the legal mumbo jumbo is a little scary. __________________
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11-15-2010, 10:41 PM | #14 |
Join Date: Oct 2010
Location: california
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even if they do allowprivate
servers doesnt mean that u can make maps for the game that would have
to be another feature the devs would have to add. making maps for a
game has nothing to do with running ur own server. not even a feature
really more of a walkthrough of how to create and add to game.
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11-15-2010, 11:46 PM | #15 | |||
Join Date: Feb 2010
Location: chicago area
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Kalek shal'kek! Clan: The System Lords Pizza: Pepperoni "Don't make me look foolish by allowing yourself to be murdered" -Yu |
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11-16-2010, 03:12 AM | #16 |
Officer of [SGUK-1] / SGGamingInfo
Join Date: Mar 2007
Location: Dublin, Ireland
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Pretty sure we wont get private
servers the way things are going at the moment.
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Ahhhh smiknak ---------------------------------------------------- SGGaminginfo | SGGamingInfo Forums ----------------------------------------------------- |
11-16-2010, 08:41 AM | #17 |
Join Date: Jun 2010
Location: sweden
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im youst want to say that i need to
approve blevoks lastest postes and yes private
servers will change the game community but a mearon says its
unlikely to happen right now i can wait only hope people is a little
more nice next time im having a private match
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11-16-2010, 11:11 AM | #18 |
Join Date: Oct 2008
Location: norfolk va
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blevok, also have to keep in mind
they would have to allow external access to their server browser
otherwise no private servers would show up
depending on how secure/hardened their server browser/login server is, it may not be a good idea. having it internal to their network actually provides a lot of security depending on their setup. even if virtualized. they could also make a version of the server browser that handles external server information and add functionality in the client to switch to the private server listing. or they could just not create/maintain any public server information and you would have to manually connect and spread info of private servers by WOM which would be horribly annoying. when i said there were MANY technical hurdles, i was not joking. nor is this list comprehensive in the least for all the things they would need to do to allow it. it would take a LOT of work to do it and a LOT of decisions on how to implement it. based on how often i see people asking for this and demanding/asking for new patches/content people seem to be losing touch with reality. __________________
Beta Name: same as display Hammond: O'Niell what are you doing! Jack: IN THE MIDDLE OF MY BACKSWING! Opera SGW IRC: irc://sgc.replayirc.com/Stargate-Worlds Opera SGR IRC: irc://sgc.replayirc.com/Stargate-Resistance |
11-16-2010, 11:27 AM | #19 |
Join Date: Jun 2010
Location: sweden
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as i said it will take a while till
we get it and im sure its is a technical reason to or several but
nothing that cant e fixed whit time we actuly only need two words to
descripe where we stand (be patient)i will be online and offlin elittle
her and there to see if it will come till then lets have funa nd wait
whit what we got we should actuly as stated before sometime be
gratefull for how much we have got this year especialy in this
cercumstances .
ps. i also in all this wanna say that i think the devs do a great job and are more communtiv then the most. |
11-16-2010, 05:26 PM | #20 |
Join Date: Oct 2008
Location: norfolk va
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moving SGR to CME rather than
leaving it with DCG could in fact spell the games demise
we know DCG has the means to update and maintain the game, they have done so. we know that CME does not have the infrastructure to maintain and update the game and also do not have the people. CME would have to start paying for all the servers/bandwidth and would need people to maintain those systems. thats IF the people at DCG are willing to move straight back to CME and not sure if they would because of past experiences. in reality, this court order could cause the death of SGR __________________
Beta Name: same as display Hammond: O'Niell what are you doing! Jack: IN THE MIDDLE OF MY BACKSWING! Opera SGW IRC: irc://sgc.replayirc.com/Stargate-Worlds Opera SGR IRC: irc://sgc.replayirc.com/Stargate-Resistance |
11-17-2010, 10:57 AM | #22 | ||
Join Date: Feb 2010
Location: chicago area
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Kalek shal'kek! Clan: The System Lords Pizza: Pepperoni "Don't make me look foolish by allowing yourself to be murdered" -Yu |
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11-17-2010, 11:22 AM | #23 | |
Join Date: Oct 2008
Location: norfolk va
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ok blevok... you havent been paying
attention...
the courts ordered that all assets that DCG has must be returned to CMG which includes SGR Quote:
technically it is a very big thing __________________
Beta Name: same as display Hammond: O'Niell what are you doing! Jack: IN THE MIDDLE OF MY BACKSWING! Opera SGW IRC: irc://sgc.replayirc.com/Stargate-Worlds Opera SGR IRC: irc://sgc.replayirc.com/Stargate-Resistance |
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11-17-2010, 01:47 PM | #24 |
Officer of [5th Race]
Join Date: May 2008
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......i just want to bring up...
Why does prevch have an "officer of 5th race" tag under is name, seeing he is not a member nor an officer of the current 5th race clan..... Just being picky here.... http://forums.stargateworlds.com/showthread.php?t=35602 __________________
"I'm not crazy, I just have another consciousness in my brain!" --Dr. Mckay |
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