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Old 07-20-2010, 12:05 AM   #1
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Default Third Faction Discussion

So I was aimlessly thinking about the game at work, and I started wondering what a possible third faction would be in the game. Then I was wondering how it would fit into the game. Would the maps turn into three-way battles, or would there be certain maps just for the new faction?

And for the record I think the Ori should be included next.
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Old 07-20-2010, 12:41 AM   #2
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i think replicators would be super cool, as a three way battle perhaps.
the first class would be the normal small bug versions. you could control a group of 6-10. primary attack could be directional acid spray, secondary could be a melee, by the group crawling all over the enemies body.
the second class could be the larger queen version. they would be the healers, and the other classes could spawn from her. perhaps the same attacks as the small bugs.
the third class could be like the robo-skeleton from ark of truth. their attack could be the back-hand bltch-slap with nanite infection when you land the equivalent of a headshot. they could also have the ability to pick up weapons from fallen warriors, and use them until the current clip runs out, or until they die.
other cool factions would be the wraith, ori, nid, lucian alliance, tollans, unas.
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Old 07-20-2010, 12:58 AM   #3
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to be honest i really dont think it should be the replicators that are the third faction i think the ori would be good or the wraith, tolan, ree'tou, tok'ra and the asgard i think the reason why i would like any of those raises is they are all humanoids i supsose and not little robots i think if you change it to that we can control a whole little army of replicators it will just kinda change a lot of tactics just change the whole game completley.

but to be ohnest with you i dont think any new races will be comming and if so not for a very long time the point of this game is basically to be the SGC verses the SL

but if they do it wont be soon beause they are busy making stuff like high resulution charectors at the moment and my guess is when that is done they will probably be making a new map or something
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Old 07-20-2010, 04:09 AM   #4
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I think replicator or wraith would be the best third fatction.
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Old 07-20-2010, 04:17 AM   #5
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First of all there will only ever be two teams on a Map, the Developers have stated this themselves.

Secondly, they have stated that they are not opposed to adding more Races/Factions in future, but the matches will only ever have two teams.

Thirdly, if Replicators are added, I am not sure we will be able to play them, I think fighting the Replicators has good potential to be a Big PvE map, where Team A (SGC & SL) fight Team B (Replicators) for a capture the Point or something similar. It would probably be on Dakara and involve getting the super weapon to work, to eliminate the Replicator Threat.

P.S. The Asgard will be the next playable faction! Pleeeassseee!!!! I want to play as a little grey dude and a lot of FireSky Staff have Asgard as there Avatars
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Old 07-20-2010, 04:29 AM   #6
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We need a poll for this .

But I would bet Wraith if they ever make a third faction.
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Old 07-20-2010, 05:03 AM   #7
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Yoy would Need a Free faction Map,

or Button at the start of a match for -say the Wraith to be in a faction v faction

(or the goa,uld have team up with wraith to destroy the SGC-

and/or

the SGC have teamed up with the Wraith for this mission

and so on for others ~ Asgard/Repilcators/Tok,ra, ect.
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Old 07-20-2010, 09:46 AM   #8
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Quote:
Originally Posted by lasarith View Post
Yoy would Need a Free faction Map,

or Button at the start of a match for -say the Wraith to be in a faction v faction

(or the goa,uld have team up with wraith to destroy the SGC-

and/or

the SGC have teamed up with the Wraith for this mission

and so on for others ~ Asgard/Repilcators/Tok,ra, ect.
Not true, the Server would just be greyed out like they are now, until you pick an appropriate race and the writing turns to white and the Server lets you in
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Old 07-20-2010, 10:19 AM   #9
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I believe they said that there was an Atlantis expansion in the works, which would probably have a Wraith faction. I think Wraith should be first, then maybe Ori later.

Honestly, I think more classes is what this game needs most. I find that the lack of classes is worse than the lack of maps.
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Old 07-20-2010, 10:49 AM   #10
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I think they way it could work would be each faction in its one galaxy
with there own maps:

Wraith v humans

ori v Ascended (prior to ascension) at some point there was a break between the 2

IDK it seems to me, to hard to incorporate all these types into one map
and have it make sense.
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Old 07-20-2010, 10:49 AM   #11
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Quote:
Originally Posted by Ben_Maxwell View Post
First of all there will only ever be two teams on a Map, the Developers have stated this themselves.

Secondly, they have stated that they are not opposed to adding more Races/Factions in future, but the matches will only ever have two teams.

Thirdly, if Replicators are added, I am not sure we will be able to play them, I think fighting the Replicators has good potential to be a Big PvE map, where Team A (SGC & SL) fight Team B (Replicators) for a capture the Point or something similar. It would probably be on Dakara and involve getting the super weapon to work, to eliminate the Replicator Threat.

P.S. The Asgard will be the next playable faction! Pleeeassseee!!!! I want to play as a little grey dude and a lot of FireSky Staff have Asgard as there Avatars
Except that SL weapons are ineffective against replicators. You would have to give jaffa dual p90s!
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Old 07-20-2010, 10:54 AM   #12
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funny i was just thinking about this last night lol. and i think it would be a good idea for later expansions.
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Old 07-20-2010, 11:03 AM   #13
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Wraith for sure!
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Old 07-20-2010, 11:11 AM   #14
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Quote:
Originally Posted by Atlantis_Orca View Post
Wraith for sure!
Exactly!
You all are dreaming of replicators and ori, but Im sure if there will be a new faction it will be in a new expansion set (they need money) and it will be Wraith.
Its logical, youre speaking of logic in replicator choose that we know all classes from series (do you really think that they will create exo-sceleton like it was used once in Ark of Truth? lol).

After SG1 is always Atlantis and from wraiths we know all classes (SOLDIER, QUENN and that guy who was tracking Rono, lets call him HUNTER).

Wraiths are only real decision from developers.
PS: I love asgards too, but theyre no so well in ground battle
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Old 07-20-2010, 12:35 PM   #15
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The N.I.D could be an option. The SGC don't like them and obviously the SL don't like either side, so that might work.
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Old 07-20-2010, 01:11 PM   #16
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All of them in the Suggestions thread already:

Quote:
Originally Posted by Aoloebio View Post
Add Wraith faction (Queens, Males, Drones).
Add replicator faction (Bug swarms, Human form, Infested humans).
Add Ori faction (Priors, Warriors, Origin Jaffa)
Add 1 more class per team. (Free jaffa, Lucians, Nox, Tok'ra, Kull Warriors, Unas, Asgard, Bounty Hunter, NID)
Matt123die, if you want a Tollan and Reetou Class added then you should suggest them there too.

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Originally Posted by Scott Morrison View Post
I have just seen this: http://www.sggaminginfo.com/2010/05/...esky/#more-810

Firesky producer Kathryn Dutchin: "We would love to add new classes and they would most likely be included within a major expansion."
So they are definitely planning for it. I suspect it will probably be an Atlantis Expansion so the Wraith would be the Third Faction. I am very keen on getting a Replicator Faction so I very much hope they will be the Fourth Faction, whenever that may come.

As for Asgard, they could add these as a new Class along with the Atlantis Expansion. As much as I loved the Asgard from SG-1 the Lost Tribe Asgard are a better fit for a Class based Third Person Shooter. We never really saw much in the way of personal weapons from the SG-1 Asgard but the Lost Tribe have the Armour, the Stunners, the Shields, the self destruct mechanism - and likely have access to cloaking technology and other directed energy weapons. All perfect for a TPS.

I’ve made suggestions for new Factions and Classes before so I have just quoted those posts below. If you’ve read them before and don’t want to again there’s nothing new so you can just skip to the next Post. They are kind of long and might have dated a little now (such as my take on the Asgard not including the Lost Tribe bit above) but I was having the same kind of productive day at work SG3Marine was having today when I came up with them so I think I was quite thorough.

Quote:
Originally Posted by Scott Morrison View Post
In the spirit of the original post:

I would like to see more classes and I'm pretty sure the devs will have plans for this (and probably character customisation) - given how hard they seem to have fought to keep making Stargate Resistance they will want to keep it around for a long time to come. New content is a big part of game longevity and so is expanding existing content (such as the hinted at addition of new play types being added to the existing maps now that Leonops has two). Though to reiterate from an earlier thread – I bought SGR as is, I’m happy with what we have and this is all bonus to me.

I would like to see additional classes for the two current factions and would like to see more factions added in the future (looooong term).

For SGC:

Tok’ra.
Asgard
Free Jaffa

For the System Lords:

Kull Warrior
Goa’uld Unas
Bounty Hunter

I have suggestions for each of these classes in line with some of the things others have posted but I think these should be separate from the suggestions themselves, so:

Tok’ra. Half Ashrak and half Goa’uld for SGC. Give them a hand device and self heal (but no ability to heal others) and a cloak with no backstab. Maybe the ability to place Tacs (the heat seeking sentry energy weapons from SG1 3x07 Deadman Switch) as a non-OP System Lord turret that the Tok'ra can also use.

Asgard. As mentioned in many posts above the timeline of this game is approximately five years from the end of SG-1. Spoiler warning for the end of SG-1 - The Asgard are extinct (except for the Lost Tribe in Pegasus which is completely separate). The intimation I got from the show was that they are only extinct for as long as it takes Humans to come up with a complete solution to the cloning problem and extract the Asgard consciousnesses from the Core installed on the Odyssey into new bodies. So in 5 years time they are back and re-establishing themselves as a power. A bit quick but the show has made bigger leaps. I would make them slow moving but with powerful particle beam weapons. I like the idea about a one hit kill beaming technology tag but there would need to be some way to limit it (like the Ashrak needing to be behind someone) so it is not OP.

Free Jaffa. Like others above I think just porting the original Jaffa to SGC would be open to confusion and not that fun for those of us who already play Jaffa. I’m thinking a Jaffa closer to the Sodan in Season 9 of the show, the half staff and a cloak – giving the SGC a close range melee capacity they are currently missing.

Kull Warriors. They would have double the health of a Jaffa, the wrist weapon would fire twice as fast as the staff weapon (with accuracy issues at long range so it is not OP) but they would be unhealable by a Goa’uld and slow moving. I don't think they ever ran in the series so maybe take away the ability to run? Again as an attempt not to make them OP.

Goa’uld Unas. Hard to kill and regenerates health over time but make the collision mesh very large to make them an easy target to hit. Give it the lightening ring from SG1 3x08 Demons as a ranged weapon and maybe a Pain Stick for close work.

Bounty Hunter. Aris Boch from SG1 3x07 Deadman Switch. Need I say more? Give him his energy weapon (was it a TER?) and a Zat. Allow him to zoom with his helmet and – if there is an SGC cloak by then – the ability to see through a cloak.

New Factions I would like to see in the long term:

Ori (Prior, Ori Warrior, Origin Jaffa)
Wraith (Wraith Queen, Wraith Warrior, Wraith Scientist)
Replicators (Human Form Replicator, bug Replicator, Replicator infested Human from Ark of Truth)

I can see any of these factions fighting any of the other factions (new or existing). I think any Atlantis Expedition faction would need to be folded into the existing SGC faction as an internecine conflict between Atlantis and the SGC would be hard to sell. Perhaps just add a Ronon character with the Traveller Gun, Triple Barreled Shotgun and his Sword.

This post was longer than I thought it would be, you really got me thinking on this Sealrain.

Quote:
Originally Posted by Scott Morrison View Post
I mentioned the three other Factions I would like to see long term in my post above, here are some more detailed thoughts about their classes:

My thoughts on what a Replicator Faction Classes should be are:

Bug Replicator.

This could be a single Replicator Bug or a small swarm of Bugs (as in their first scene in Nemesis when they crawl over O’Neill’s chest). The Bug takes on different configurations rather than changing weapons. The basic Bug shape has acid spray (acting like the scientist’s poison) and a melee strike using the forelegs. I imagine it being able to transition to walls briefly (stamina guage). The Mother Bug form heals like a scientists dispenser, healing the Bug Replicator and any others nearby. A cannon/tank form fires blocks for a ranged gun style attack or frag grenade attack (left click for bullet block, right click to launch a fragmenting ball) but is slower and bigger so more vulnerable to damage. Relatively low health compared to other classes but fast moving and with a small collision mesh for taking damage.

Asuran/Human Form Replicator.

The Asuran/Human Form Replicator would have the Ancient hand weapon seen in Atlantis. We never really saw these in action so there’s a lot of scope for this weapon, though I imagine it would be like the zat will be. Sword hands for close in melee attacks that give a wide sweeping area of damage (unlike the Jaffa staff attack which functions more like a hammer blow than the sweeping attack shown in the animation). A close range ‘hand in the head’ attack that would probably function much like a short range version of the Goa’uld hand device ribbon attack. They could also have a stealth ability equivalent to the Ashrak where they take on the skin of an enemy class in order to get close, though I think they would need to keep the colour coding of their name tag to keep this from being OP – you can see the shimmer of an Ashrak after all.

Replicator Infested Human.

The Replicator infested Human would serve the same function as an SGC Soldier to give a flexible ranged attacker and would have similar - but different – weapons. An M16 with an underslung grenade launcher where the Soldier has a P90 and a seperate grenade launcher for example. Alternatively it could be a clone class and take on the weapons of a Soldier or Jaffa (or Wraith Warrior or Ori Warrior in the future) depending on the faction they were facing.



Wraith Faction. I picture the Wraith Faction as a largely close range and endurance class, with every Wraith Class having a Self Heal/Health Steal ability at close range using their feeding hand, functioning like a shorter range Goa’uld ribbon device.

Wraith Queen.

The Wraith Queen would be able to project Phantoms as a flash bang attack with animation similar to being fried by a Goauld ribbon device but with phantom animation rather than the golden shimmer tunneling your vision. She would have the Wraith Probe Sphere as a deployable turret like weapon. The Wraith Pistol as a mid range weapon (equivalent to the Scientist pistol but without the ammo limit).

Wraith Warrior.

Stunner Rifle, equivalent to the Jaffa staff weapon. Wraith Detonator as a Grenade.

Wraith Scientist.

The Wraith Scientist would have the Runner Hunter goggles which make them immune to flashbangs and smoke grenades, probably a zoom like the sniper scope which could highlight targets that are immediately behind cover at short range. They would have special vocal emotes to warn their team mates of Danger Ahead and Enemy Ahead to capitalise on this. They would have the Wraith Stunner Staff from The Lost Boys (probably equivalent to the Desert Eagle) and the Shock Sticks that Todd used in The Lost Tribe as a flash bang grenade.



My thoughts on what an Ori Faction Classes should be are:

Ori Prior.

The Ori Prior would have no weapons, instead they would exert prior powers. A flamethrower using the Spontaneous Combustion power shown in the early episodes of the Ori storyline and a telekinetic power that would function like the Goa’uld kinetic wave discard would be the left click/right click weapons of selecting the Prior staff. A telekinetic bullet shield that would not work as the Goa’uld shield does, it would be a selectable weapon rather than an f function (as they need to focus to do it) and so would be highly directional but would also offer complete ########## in that direction - even from splash damage – that would leave them completely vulnerable to attack outside that field of effect (vulnerable to the poison cloud if deployed close enough or if run through and vulnerable to the Goa’uld ribbon attack if the Goa’uld runs round them). They would have a healing prayer that would function like a dispenser but centred on the character rather than being deployable.

Ori Warrior.

The Ori Warrior would have an Ori Staff weapon as their primary, equivalent to the Jaffa staff weapon but with only one firing mode which has a faster rate of fire (twice per second?) but only does about 30 damage with each shot, though every shot has the potential for splash damage (commensurately lower). Gauntlet weapon, we’ve not seen the zat yet but I imagine it is like that but probably with lower damage and a faster rate of fire.

Origin Jaffa.

I imagine these to be like the Sodan more than the Illac Renin from the end of Season 10 (though if they add Free Jaffa and those are like the Sodan that would obviously change). They would have the shorter Sodan staff weapon which would have a faster rate of fire but – with no liquid naquadah deposit at the end of the staff – would have a cool down period after a few of these rapid fire shots. They would have no staff melee attack, a martial arts kick instead. They would have the Sodan cloak which would allow them to cloak like an Ashrak does. They would be able to fire while cloaked but this would limit the effective range of their weapons to close range and expose their cloak while firing. The cloak could only be used for a limited period at a time, either counting down like the symbiote poison effects and then shutting off for the same length of time or by having an ammo count for how often it can be used in any life.

Submitted for your consideration.

Again, thanks for setting off the train of thought Sealrain.

Glad you agree with me about the Replicators Blevok .
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Old 07-20-2010, 01:57 PM   #17
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For the replicators when I was throwing around ideas long ago during planning thoughts, if anyone remembers Natural Selection for Counterstrike, the way they did those initial creatures on the 'Zerg' side was quite well done: ability to crawl on the walls and ceilings, fast movement speed to give a fighting chance to them against the range of the terrans, and a relatively devastating melee attack with a good jump. Of course that was based on growth possibilities as well, and would definitely need to be revamped for SGR style maps, but still I always loved that concept... even if I moved so fast I couldn't ever tell where I was going. Falling from the ceiling you may have been blindfolded and spun around if you weren't used to it.
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Old 07-20-2010, 02:55 PM   #18
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all of these have been thrown around before:

http://forums.stargateworlds.com/showthread.php?t=33816
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Old 07-20-2010, 03:08 PM   #19
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The Asgard have hand devices more powerful than the Goauld, they also could use drones (flying/hovering) or Sheild technology. Maybe they could deploy sensors or some sort of sophisticated teleport device? The Lost tribe armour could be part of the next ACP for Asgard
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Old 07-20-2010, 03:20 PM   #20
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Quote:
Originally Posted by Ben_Maxwell View Post
The Asgard have hand devices more powerful than the Goauld, they also could use drones (flying/hovering) or Sheild technology. Maybe they could deploy sensors or some sort of sophisticated teleport device? The Lost tribe armour could be part of the next ACP for Asgard
yeah cause another race having drones which would likely be like turrets would go over so well .
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Old 07-20-2010, 07:23 PM   #21
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Quote:
Originally Posted by AtariGabriel View Post
(do you really think that they will create exo-sceleton like it was used once in Ark of Truth? lol).
They used the Ashrak, which appeared in one episode of SG-1 so it's possible.
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Old 07-20-2010, 09:50 PM   #22
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Quote:
Originally Posted by AtariGabriel View Post
do you really think that they will create exo-sceleton like it was used once in Ark of Truth? lol
i was just trying to offer a third class thats not the normal human form, bloody hard to kill, replicators. besides, see below


Quote:
Originally Posted by SG3Marine View Post
They used the Ashrak, which appeared in one episode of SG-1 so it's possible.
an ashrak was seen in two episodes, but it doesn't matter. poison is in game, and it was only used four times, and they had big moral reservations with using it against jaffa. and mobile unmanned turrets??? how many times were they seen? never, but somehow they're in-game. the closest thing was f.r.e.d or the staff cannon, but those are manned of course. and then there's the healing canisters, fuel storage, the sound the staff makes, life sucking ashak beams, etc...
obviously, limited or non-existant screen time has no bearing on what gets put in........but it should.
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Old 07-21-2010, 12:19 AM   #23
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Quote:
Originally Posted by Supremeaaron View Post
yeah cause another race having drones which would likely be like turrets would go over so well .
They don't have to use drones, I listed other things although a flying sensor drone might be cool?
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Old 07-23-2010, 11:57 PM   #24
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What I thought might be interesting, would be a Last Stand map, where only SL or SGC can play against swarms of replicators.
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Old 07-24-2010, 02:57 PM   #25
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Quote:
Originally Posted by SG3Marine View Post
What I thought might be interesting, would be a Last Stand map, where only SL or SGC can play against swarms of replicators.
I like this idea, if anyone has played Global Agenda, they have really good PVE the AI are very clever at times, I hope the Replicator AI could be similar if not better Although I like the idea of the enemy team being composed of all types of Replicators and the friendly team being composed of SGC and SL.
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