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Old 03-14-2010, 11:08 PM   #26
thewesdude
 
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Quote:
Originally Posted by Burks View Post
I would go even further to suggest that a scientist only gets one, moveable, turret per life.
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Originally Posted by Zeitzeuge View Post
The idea with only one (max 2) turrets per scientist life sounds good.
oh, sure...

you are limited to 10 seconds per life of the gouald shields.

you are limited to 20 shots of your jaffa staff per life.

you are limited to 5 ashrak knifes per life.


you see the problem yet?

NEVER REWARD DEATH.

ever.

period.

end of discussion.
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Old 03-14-2010, 11:41 PM   #27
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Lol u always take it so personally.

Limiting turrets per life would first require a way to repair them. Also it would force sci to look after them, not just dump and run tactics u see now.
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Old 03-14-2010, 11:54 PM   #28
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Limiting turrets per life would first require a way to repair them. Also it would force sci to look after them, not just dump and run tactics u see now.
Sounds good
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Old 03-15-2010, 05:26 AM   #29
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Are people seriously still having this whole turret discussion? Seriously?
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Old 03-15-2010, 05:36 AM   #30
Sealrain
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In the gate room of the SGC, I was under the immpression that there was a zone set up where turrets could not be placed, but today I was playing as a Jaffa and one smart little *&^(*&^*& placed his turret at the bottom of the ramp and was hitting us with poison from the side of the ramp.

I thought this was being sorted or had been sorted. Its not much of a game if you are dead before you get to to bottom of the ramp.

SL as a faction might be over powered, when you add them all up, but scientist as a class is definitely over powered, on its own.

The SGC map is a real pain for both sides, mainly because the score goes up much much much too fast when one side have taken the 3 capture points, there is absolutely no time for doing any kind of counter attack, even if you did want to, but for the SL side it is especially annoying when you have to somehow get through two turrets and 2 poison plumes as soon as you hit the gateroom.

And I know the reaction I will get to this post, it will be all:
(a) If you had a real team, you wouldnt suck
(b) Who cares, you suck
(c) HaHa, you suck

Ok I agree I might suck at being a Jaffa. Have a 0.95 KD in that class. But I have also played Jaffa for nearly 20 hours. So I know that the SCG map is not very Jaffa friendly, you cant hit the turrets from distance when they are placed in the the gateroom or control room. All you can do the watch the dumb score race its way up to 160, with no chance of counter attacking. Just before you bail and go to Amarna.
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Old 03-15-2010, 01:28 PM   #31
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We should stop attacking the Tauri stronghold imo. Let them come to one of our fortified bases
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Old 03-15-2010, 01:55 PM   #32
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i wonder what sl would have protecting their gate
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Old 03-15-2010, 02:08 PM   #33
FireWraith
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ooh, i want those huge turrets that Hathor had protecting her gate! that would make my life much more happy
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Old 03-15-2010, 09:12 PM   #34
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Yeah some of those huge blast canons would be nice and some orbital bombardment
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Old 03-16-2010, 02:15 AM   #35
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Quote:
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i wonder what sl would have protecting their gate
Space. The dial redirects to a gate in orbit without the proper code muahahaha
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