05-23-2010, 03:21 PM | #5 |
Join Date: Jan 2009
Location: San Francisco
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u know, I have a feeling it was
mentioned before. could have been me but I can't remember anything past
yesterday. but it would be nice don't you think?
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05-23-2010, 03:37 PM | #6 | |
Officer of [SGUK-1] / SGGamingInfo
Join Date: Mar 2007
Location: Dublin, Ireland
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Quote:
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Ahhhh smiknak ---------------------------------------------------- SGGaminginfo | SGGamingInfo Forums ----------------------------------------------------- |
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05-23-2010, 04:57 PM | #8 | |
Officer of [SGUK-1] / SGGamingInfo
Join Date: Mar 2007
Location: Dublin, Ireland
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Quote:
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Ahhhh smiknak ---------------------------------------------------- SGGaminginfo | SGGamingInfo Forums ----------------------------------------------------- |
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05-23-2010, 05:40 PM | #9 |
Join Date: Jan 2009
Location: San Francisco
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I think 12 vs 12 is quite suitable
for the current map sizes. but would require lager maps for larger
games. and all they would have to really do is increase the max score
to wim. is not I would settle for just a max score increase. what's the
max right now? 150? it would deel better around 200 to 250. but anywho,
12 vs 12 sounds quite enjoyable to me. or how about custom games? you
know for clan battles and such things as that.
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!!!MY SGR VIDEOS!!!
PSN: Maneru13XBOX360: Maneru13 !!!STATS!!! |
05-23-2010, 10:33 PM | #13 |
Officer of [SL]
Join Date: Mar 2010
Location: Boston, MA
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i feel like Piramess could easily
have 12v12, maybe even 15v15. SGC could hold a few more as well, but
Amarna should stay 8v8. I havnt played Leonops enough to know about it
though...
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I know its confusing, but... I'm an officer in [SL] (due to the RP there), but my SGR clan is 5th... if that makes any sense... |
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